rice class : SetMessage(string,string) method
Description
Overwrites a message that is specified with the message name.
Syntax
riceInstance.SetMessage(string messageName, string messageString)
Arguments
Class | Name | Description |
string | messageName | Message name. |
string | messageString | Message string. |
Return value
Class | Description |
string | Message string that is overwritten. |
Sample code
//anyRice is a instance of rice type.
string message = anyRice.SetMessage("user-mess001", "User-defined message");
Notes
If the message name already exist, this method overwrites its message, and returns new message string.
If the message name do not exist, this method adds and returns its message.